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| Section | Objectives |
|---|---|
| Topic 1: Publishing and Output | - HTML integration and web deployment - Testing and debugging content - SWF publishing settings |
| Topic 2: ActionScript 3.0 Programming | - Core ActionScript syntax and structure - Working with classes and objects - Event handling and user interaction |
| Topic 3: Flash Professional CS5 Interface and Workflow | - Understanding the Flash authoring environment - Project setup and document structure - Library management and assets organization |
| Topic 4: Media and Asset Integration | - Importing graphics, audio, and video - Using symbols, instances, and components - Optimizing assets for performance |
| Topic 5: Animation and Timeline | - Symbol animation techniques - Keyframes and tweens (motion and shape tweens) - Timeline controls and animation timing |
1. Click the Exhibit button.
You've applied a motion preset and after applying it, realize that you have created it off the page. Assuming you wanted fidelity with the original motion preset, which approach would allow you to correct the placement of your animation?
A) You will have to remove the preset and start over. Presets can not be altered.
B) Use the Selection tool to move the image at the end of the animation sequence.
C) Use the Selection tool to move the image at the start of the animation sequence.
D) Use the Free Transform tool to select the solid line and move appropriately.
2. You declare a variable myClip in your Actions panel:
var myClip:MovieClip = new MovieClip();
As you are working with myClip in your Actions panel, you are NOT receiving any code hinting for its properties or methods. What is one reason code hinting may NOT be working?
A) The MovieClip class does not have any properties or methods
B) myClip is an invalid variable name.
C) Code hinting is not supported in the Actions panel.
D) You need to import flash.display.MovieClip
3. You have created a new Motion Tween and want to reuse it with different graphics. What should you do? (Choose two).
A) Right-click your Motion Tween and click Save as Motion Preset.
B) Right-click your Motion Tween, click Motion Path then Switch keyframes to roving.
C) Select your Motion Tween on the Timeline, open the Motion Presets panel and click the Save Preset button.
D) Select your Motion Tween on the Timeline, choose Insert > Classic Tween and click Save as Motion Preset.
E) Drag your Motion Tween to the Default Presets folder in the Motion Presets panel.
4. You've created text on frame 1 and want it to morph into different text that you've put on frame 20. What should you do?
A) Select each text box, select Modify > Break Apart twice, click one of the intermediary frames and select Insert > Shape Tween.
B) Select frames 1 through 20 on the main timeline and select Insert > Classic Tween.
C) Select frames 1 through 20 on the main timeline and select Insert > Shape Tween.
D) Select each text box, select Modify > Break Apart twice, click one of the intermediary frames and select Insert > Motion Tween.
5. What benefit would importing or exporting an FXG file give you?
A) The FXG format is designed to allow editing in the design tools of the CS5 suite and text editors
B) The FXG format is not currently supported in Flash
C) The FXG format creates a non-editable file which can then be used in several Adobe tools
D) It allows the ability for a graphic to be used across different companies software tools
Solutions:
| Question # 1 Answer: D | Question # 2 Answer: D | Question # 3 Answer: A,C | Question # 4 Answer: A | Question # 5 Answer: A |
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